Contents |
PSOProxy Pages
SourceForge Pages
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Contact Details |
PSOProxy is written by Adrian O'Grady and James Sutherland. If
you want to get in touch with us about the program, you can
either use our forums, or you can send an email to pso@comma8comma1.co.uk.
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Introduction |
PSOProxy is a program that lets you transfer your Phantasy
Star Online snapshot files from your Gamecube to your PC as PNG
picture files.
The latest version of PSOProxy is version 0.91. You can
download the application and the source code from the SourceForge
files page, or you can just download the latest
version for Windows, Mac or Linux from the links at the left hand side
of this page.
For help setting up PSOProxy, please read the setup guide in
the docs folder contained in the download. You can also read the
guide online
here. If you're having trouble getting PSOProxy to work, and
you've read the setup guide, then please post on our forum and
we'll do our best to help. We try to keep an eye on other PSO
forums, but it would really help us out if you could ask
PSOProxy-related questions on our own forum.
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Latest News |
07 June 2003 |
With big thanks to Phillip Reed, we now have a MacOS version of
PSOProxy! And very nice it looks too:
As usual, you use this program at your own risk, and since neither James nor
Adrian have Macs, we've not been able to test this release as we would with
the Windows or Linux ones. That said, hopefully it should work fine, and if
not post to the forum we'll try our best to help out (though, of course, our
help may be hindered somewhat by our inability to actually run the Mac
version).
The Mac source code isn't integrated into the main CVS tree at the moment,
so the Mac source and Project Builder files are available as a separate
download in the files section of the site. As far as we know, the binary
will work on any version of OS X but probably won't work on older versions.
The source may well compile on OS 9 with minimal changes, though. Let us
know if you have any luck either way.
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11 May 2003 |
As you can see, there's a new version of PSOProxy available. The
main fix for Windows users is that it'll work for PAL PSO players
without having to mess around with config files. We also now have a
Linux version available, so if you're a Linux user then let us know
how you get on with this new version.
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07 May 2003 |
We're not dead. Not quite, anyway.
For various reasons, it's been a long time since the last update.
Sorry about that. There are a number of things we wanted to do with
PSOProxy that we haven't got around to, and I just wanted to cover
a couple of the most frequent requests.
First off, the PAL version of PSO. Out of the box, PSOProxy
doesn't work with it. However, it can be made to work with a couple
of changes to the config files. Check out the forum for details. You'll
also want to turn sharpening off when using it with the PAL
version as Sonic Team fixed the blurring.
Second of all, Linux and Mac versions. Not much to say here. We still
want to do a Linux version, and a Mac version would be nice too. Neither
of us have Macs, however, so that would present something of a challenge. If
you're a Mac programmer, then the source is all there to download and we'd
be glad to point you in the right direction (although right now, there are
endian issues and Windows-specific bits that'd make a Mac port tricky).
At the moment, development of PSOProxy has basically halted. Real life
(paid) work has got in the way and we've just not had the time to really do
anything else to the program. I (James) am also guilty of ignoring a number
of emails about it. Again, sorry. We're both full-time programmers, so
I'm sure you can understand that when work is heavy the last thing you want
to do is more programming in your spare time.
Going forward, we're hoping to get a version that works properly with the
PAL version of PSO out pretty soon. After that, it depends on when we get
more time. As I say, we do still want to do the Linux port, but right now,
I can't say when that will be.
That's about everything. Sorry there's not more news, but I thought I
should at least clarify the situation.
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02 February 2003 |
We are pleased to announce that PSOProxy version 0.9 is now
available. This version has several changes and new features, as
well as being quite heavily updated internally. The proxy server
now supports virtual directories and dynamic pages. Amongst other
things, this lets us give better feedback to the user when they
upload their snapshot images (including showing the image on the
Gamecube's screen when it's been transferred).
The image conversion code now features a simple sharpening
feature, designed to correct the vertical blurring that PSO
applies to the snapshot images. There are two levels of
sharpening available, which can be selected in the ini file.
Additionally, this version supports conversion of PSO snapshot
files that have been transferred to the PC via means other than
the built-in proxy server. Simply drag and drop files onto the
PSOProxy window, and it will convert them to PNG files if they're
recognised as snapshots.
We are now working towards a 1.0 release, which will also have
a Linux version for the first time.
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26 January 2003 |
One problem with the snapshot files produced by PSO is that
they tend to be a bit blurred vertically. So, for the next
release of PSOProxy, we're including a sharpness option which can
automatically sharpen images as they're converted.
To demonstrate, here are a couple of example images. The first
is the image as it comes from PSO. The second is the image
transfered with the sharpness setting on full in PSOProxy (there
is also a less aggressive sharpen filter available):
Another new feature for the next version is that it will be
able to convert snapshot files transfered to PC using one of the
USB
Gamecube memory cards that are now available. So, if you
don't have the network setup needed to use PSOProxy currently,
this will be another way to get at your snapshot files. There are
also a number of internal changes that will let us expand the
functionality of PSOProxy in future releases, as well as getting
us closer to having a Linux version
The next version of PSOProxy is nearly ready now, and should
be available some time next week.
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20 January 2003 |
We now have a small gallery of images on the site, so you can
see some examples of the output from PSOProxy. See the panel on
the left for a link to the gallery.
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11 January 2003 |
PSOProxy version 0.5 has now been released. This is our second
release, and includes several updates over the previous version,
including improved error handling and reporting, gamma correction
of images that are downloaded from the Gamecube and the first
release of the setup guide which gives step-by-step setup
instructions for various network configurations.
This new release also includes a source code archive, and a
debug version to help us diagnose users' problems.
We have a few new features planned for the next release, but
our main efforts at the moment will be to work on improving the
portability of the code, with an aim to producing a Linux version
of the application within the next few weeks.
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PSOProxy ©2003 Adrian O'Grady and James
Sutherland.
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